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Immersive Event Design

We are planning an interactive pop-up exhibition in an art space. We want the rooms to react when visitors walk by or touch the walls, using sensors and projection arrays. Has anyone executed an interactive installation like this? What kind of software backend holds it all together?


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It’s usually a mix of TouchDesigner, Unreal Engine, and physical depth sensors like LiDAR. Setting up the interactive logic can get pretty messy if you don't have a dedicated technical director. There are teams specializing in immersive experiences like https://lumenstory.com/services/immersive-experiences/ who handle both the visual art assets and the sensor hardware integration. It’s a specialized field, so don't solo it.

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